collection of works for Heroes of Newerth
Dude... I want that quality in-game :(
Typical Zbrush models have around 2 million polygons. Way to big for a game lol. What they do is take the information from the high poly model and translate it to displacement or bump maps for a low poly model.
Dude... I want that quality in-game :(
ReplyDeleteTypical Zbrush models have around 2 million polygons. Way to big for a game lol. What they do is take the information from the high poly model and translate it to displacement or bump maps for a low poly model.
ReplyDelete