Thursday, October 22, 2009

S2 Games Character Art for Heroes of Newerth

Zbrush Concept I did for the Melee Puzzlebox demon



early shot of Kraken's Zbrush model

2 comments:

  1. Dude... I want that quality in-game :(

    ReplyDelete
  2. Typical Zbrush models have around 2 million polygons. Way to big for a game lol. What they do is take the information from the high poly model and translate it to displacement or bump maps for a low poly model.

    ReplyDelete